Swordmasters of Hoeth

(Unit)
Type: unit
Category: Special
Categories: Faction: High Elf Realms, Special, Units
LinkId: 5b91-db5a-a44c-ae
Hidden: false
Options (2)

Profiles:

Unit Troop TypeUnit Size
Swordmasters of Hoeth

Regular infantry

5+

Special Rule
Close Order:

A unit consisting of models with this special rule may adopt a Close Order formation.

Elven Reflexes:

A model with this special rule (but not its mount) has a +1 modifier to its Initiative characteristic (to a maximum of 10) during the first round of any combat.

Cleaving Blow:

If a model with this special rule rolls a natural 6 when making a roll To Wound for an attack made in combat, it has struck a 'Cleaving Blow'. Enemy models which troop type is 'regular infantry' 'heavy infantry', 'regular cavalry', 'heavy cavalry' or 'war beasts' are not permitted an armour or Regeneration save against a Cleaving Blow (Ward saves can be attempted as normal).

Deflect Shots:

A model with this special rule has a 6+ Ward save against any wounds suffered that were caused by a non-magical shooting attack.

Warriors of the White Tower:

A unit with this special rule may only be joined by a High Elf Mage, or by a character with either the Warden of Saphery or Loremaster Elven Honour.

Ithilmar Armour:

A model with this special rule may re-roll any rolls of 1 when making Dangerous Terrain tests. In addition a Wizard with this special rule may wear armour without penalty.

Valour of Ages:

A unit with this special rule may re-roll any failed Panic test caused by taking heavy casualties or by being fled through by a friendly unit.

Magic Resistance:

The Casting roll of any enemy spell (including Bound Spells) that targets a unit that includes one or more models with this special rule suffers a modifier, as shown in brackets after the name of this special rule (-X).

Note that this special rule is not cumulative. If two or more models in a unit have this special rule, use the highest modifier.

Used By (1)
High Elf Realms(Catalogue)