unit
Mercenaries
Faction: The Empire of Man, Mercenaries, Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines')
e2a1-6706-e17a-d2d7
false
| Unit | Troop Type | Unit Size |
|---|---|---|
| Empire Archers | Regular infantry | 5+ |
| Special Rule |
|---|
| Detachment: A unit with this special rule can be fielded as a ‘detachment’ (see page 282). |
| Move Through Cover: Models with this special rule do not suffer any modifiers to their Movement characteristic for moving through difficult or dangerous terrain. In addition, a model with this special rule may re-roll any rolls of 1 when making Dangerous Terrain tests. |
| Vanguard: After deployment, units with this special rule may make a Vanguard move. A unit making a Vanguard move moves as described in the Basic Movement rules. It may manoeuvre normally but cannot march. If both armies contain Vanguard units, a roll-off determines who moves first. The players then alternate moving their Vanguard units one at a time, starting with the player who won the roll-off. Units that make a Vanguard move cannot declare a charge during their first turn. |
| Open Order: A unit consisting of models with this special rule may adopt an Open Order formation. |
| Skirmishers: A unit consisting of models with this special rule may adopt a Skirmish formation. |
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