Thorgrim Ulleksson

(Unit)
Type: unit
Category: Named Characters
Categories: Faction: Dwarfen Mountain Holds, Named Characters, Characters
LinkId: edfc-c665-25d3-a701
Hidden: false

Constraints:

max(roster): 1
Options (1)

Profiles:

Unit Troop TypeUnit Size
Thorgrim Ulleksson

Heavy infantry (named character)

1

Special Rule
Gromril Armour:

A model with this special rule may re-roll any roll of a natural 1 made when making an Armour Save roll

Grudgelore:

Once Thorgrim has set the Grudgestone, both he and any unit he has joined replaces the Hates (Orcs & Goblins) special rule with Hatred (all enemies) special rule.

Hatred:

A model with this special rule may re-roll any failed rolls To Hit made against a hatred enemy during the first round of combat.

Which enemies are hated varies from model to model and will be shown in brackets after the name of this special rule. Some models hate 'all enemies' meaning they hate all enemy models equally.

Magic Resistance:

The Casting roll of any enemy spell (including Bound Spells) that targets a unit that includes one or more models with this special rule suffers a modifier, as shown in brackets after the name of this special rule (-X).

Note that this special rule is not cumulative. If two or more models in a unit have this special rule, use the highest modifier.

Rallying Cry:

During the Command sub-phase of their turn, if they are not engaged in combat, this character may nominate a single fleeing friendly unit that is within their Command range. The nominated unit immediately makes a Rally test. If this test is failed, the unit may attempt to rally again as normal during the Rally sub-phase.

Resolute:

Models with this special rule suffer a -1 modifier to the result of any Flee roll or Pursuit roll they make (to a minimum of 1).

Stubborn:

The first time this unit is required to make a Break test it may choose not to and will automatically Fall Back in Good Order instead, even if the Unit Strength of the winning side is more than twice that of the losing side. A unit that is not Stubborn does not become Stubborn when joined by a character that is. A Stubborn character cannot use this special rule whilst part of a unit that is not Stubborn.

Ancestral Fury:

During a turn in which a unit in a Royal Clan army makes a charge move of 3" or more, or made a follow up move, it gains a +1 modifier to its Strength characteristic.

Used By (3)