Dark Riders

(Unit)
Type:

unit

Category:

Core

Categories:

Faction: Dark Elves, Core, Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines')

LinkId:

863322f5-d7630beb

Hidden:

false

Options (2)

Profiles:

Unit Troop TypeUnit Size
Dark Riders

Light cavalry

5+

Special Rule
Elven Reflexes:

A model with this special rule (but not its mount) has a +1 modifier to its Initiative characteristic (to a maximum of 10) during the first round of any combat.

Fast Cavalry:

If all of the models (including characters) within a unit arrayed in an Open Order formation have this special rule, the unit may perform its Quick Turn (see page 183) even if it marched.

Hatred:

A model with this special rule may re-roll any failed rolls To Hit made against a hatred enemy during the first round of combat.

Which enemies are hated varies from model to model and will be shown in brackets after the name of this special rule. Some models hate 'all enemies' meaning they hate all enemy models equally.

Open Order:

A unit consisting of models with this special rule may adopt an Open Order formation.

Skirmishers:

A unit consisting of models with this special rule may adopt a Skirmish formation.

Swiftstride:

A unit which consists entirely of models with this special rule increases its maximum possible charge range by 3" and, before making a Charge, Flee or Pursuit roll, may choose to apply a +D6 modifier to the result.

Modifiers:

add category 0-1 unit of Dark Riders per 1,000 points may have the Fire & Flee special rule
1+ selections of Fire & Flee in root-entry (recursive)
add category 0-1 unit of Dark Riders per 1,000 points may have the Scouts special rule
1+ selections of Scouts in root-entry (recursive)
increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 2.857142857142857 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 2.857142857142857 pts of any in force (recursive)
increment max(roster) 1
2000+ limit::points of any in roster (recursive)
repeat for every 1000 limit::points of any in roster (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
set max(roster) 2
2000+ limit::points of any in roster (recursive)
set max(roster) 4
1999- limit::points of any in roster (recursive)
Used By (1)
Dark Elves(Catalogue)

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