Blue Horrors Of Tzeentch

(Unit)
Type:

unit

Category:

Core

Categories:

Daemon of Tzeentch, Faction: Daemons of Chaos, Core, Units

LinkId:

e9df-85bb-d56b-d3f

Hidden:

true

Options (2)

Profiles:

Unit Troop TypeUnit Size
Blue Horrors Of Tzeentch

Regular infantry

9+

Special Rule
Daemonic:

Models with this special rule are ‘Daemonic’. All Daemonic models have a 5+ Ward save against any wounds suffered that were caused by a non-magical enemy attack. In addition, all Daemonic models have the following universal special rules: • Daemonic Instability • Fear • Immune to Psychology • Magical Attacks • Unbreakable • Warp-spawned A character with this special rule cannot join a unit without this special rule, and vice versa.

Daemons Of Tzeentch:

Daemons of Tzeentch have the Hatred (Daemons of Nurgle) special rule. In addition, a Daemon of Tzeentch that is also a Wizard may apply a +1 modifier to any Casting roll they make.

Move Through Cover:

Models with this special rule do not suffer any modifiers to their Movement characteristic for moving through difficult or dangerous terrain. In addition, a model with this special rule may re-roll any rolls of 1 when making Dangerous Terrain tests.

Open Order:

A unit consisting of models with this special rule may adopt an Open Order formation.

Modifiers:

set hidden false
1+ selections of General of Tzeentch in force (recursive)
Used By (1)
Daemons of Chaos(Catalogue)

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