Screamers Of Tzeentch

(Entry)
Type:

unit

Categories:

Faction: Daemons of Chaos - Renegades v2.0, Daemon of Tzeentch

EntryId:

cb5f-3572-8e41-df3c

Hidden:

false

Options (1)

Profiles:

Unit Troop TypeUnit Size
Screamers Of Tzeentch

Monstrous Cavalry

2+

Special Rule
Daemonic:
  • Restriction: models carrying this rule are 'Daemonic'
  • Result:
  • unit joining: a character and a unit must either both carry this rule or both lack it
  • universal special rules granted to each Daemonic model: Daemonic Instability, Fear, Daemonic Psychology, Magical Attacks, Unbreakable, Warp-spawned
Daemon of Tzeentch:
  • Restriction: Daemon of Tzeentch
  • Result:
  • Hatred (Daemons of Nurgle) special rule
  • Wizard only: each Casting roll may get +1 (optional)
Fly:
  • Condition: not following up or pursuing
  • Result: the model may fly (optional), using the 'Fly Movement' characteristic given in brackets (X)
  • Moves like a ground model (charging, marching, manoeuvring), but sweep above anything on the table (models, units, scenery) at no penalty
  • May march ≤8" from an enemy unit with no Leadership test
  • May finish in terrain and suffers its effects; may not finish on top of an impassable feature or of a unit, nor ≤1" from an enemy unit
  • A flying model starts and finishes all its movement on the ground
  • A character with Fly cannot join a unit lacking it, nor the reverse
Skirmishers:

Such a unit is allowed to take up a Skirmish formation.

Slashing Attack:
  • Restriction: unit with this rule (a 'Slashing Attack' of screamers' blades)
  • Timing: Remaining Moves sub-phase (optional)
  • Select: 1 enemy unit not engaged in combat; the unit flies across it
  • Result: once the move ends: per model that crossed it, D3 hits (Strength 4, AP -) on the enemy unit
Clumsy:
  • Restriction: unit with this rule
  • Result: joining it requires Clumsy on the joining character as well; small characters fear getting trampled

Related: Monstrous Infantry

Undisciplined:
  • Restriction: unit with this rule
  • Result: the army's General cannot lend it Inspiring Presence, and a Battle Standard cannot lend it "Hold your Ground"
  • Related: Swarms

Modifiers:

set max Unit Strength(self) 20
ancestor is 5. Battle March
Used By (1)

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