Daemonic:
- Restriction: models carrying this rule are 'Daemonic'
- Result:
- unit joining: a character and a unit must either both carry this rule or both lack it
- universal special rules granted to each Daemonic model: Daemonic Instability, Fear, Daemonic Psychology, Magical Attacks, Unbreakable, Warp-spawned
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Daemon of Slaanesh:
- Restriction: Daemon Of Slaanesh
- Result:
- maximum charge range: +1"
- Charge, Pursuit and Flee rolls made by it: +1 to the result
- shots from enemy models aimed at it: additional −1 To Hit
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Infernal Favour:
- Restriction: unit with Infernal Favour (X)
- Result: wounds from Daemonic Instability reduced by X
- does not stack: the unit takes the best X among its models
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Lore Of Daemons:
- Restriction: Wizard with the 'Lore of Daemons' special rule
- Timing: when it discards 1 randomly generated spell as normal
- Select: one replacement, either signature spell from its chosen Lore of Magic or an option below matching its Daemonic Alignment
- Result: options
- Gift Of Mutation (Daemons Of Tzeentch) - renegades
- Cacophonic Hymn (Daemons Of Slaanesh) - renegades
- Blue Fire (Daemons Of Tzeentch) - renegades
- Pink Fire (Daemons Of Tzeentch) - renegades
- Plague Wind (Daemons Of Nurgle) - renegades
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| Locus of Swiftness: Strike First Special rule is gained by the Herald and by any unit it has joined. |
Press of Battle:
- Restriction: Unit with this rule, arrayed in combat order
- Condition: It did not charge this turn
- Result: Its fighting rank counts as 2 ranks deep
- Models directly behind, in base contact with a model of the actual fighting rank, also count as in the fighting rank
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Massed Infantry:
- Restriction: Side fielding at least one unit with this rule
- Condition: When combat results are tallied, that side's Unit Strength is the greater
- Result: It may claim +1 combat result point
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Parry:
- Restriction: Model with this rule, carrying a hand weapon plus shield
- Condition: In close combat, and opting to use that weapon and shield combination
- Result: armour value +1, capped at 3+
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Cavalry Support:
- Condition: a cavalry model can make a supporting attack
- Result: the rider alone attacks; the mount does not (a rider reaches over a comrade, a mount cannot)
Related: Light Cavalry |
Iron Shod Wheels:
- Restriction: Chariots (this model)
- Result:
- difficult terrain is handled as dangerous terrain
- linear obstacles are handled as impassable terrain
- Dangerous Terrain test result of 1: the model loses D3 Wounds
- Related: Light Chariots
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Churning Wheels:
- Restriction: characters without Churning Wheels cannot join a unit that has it
- Result: reason: the wheels would crush any other character, so none will risk it
Related: Light Chariots |
Firing Platform:
- Restriction: this model
- Result: when it shoots or casts spells, its vision arc spans 360°
Related: Light Chariots |
Scythed Wheels:
- Restriction: heavy chariots
- Result: each of their Impact Hits has an Armour Piercing characteristic of -2
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Lumbering:
- Restriction: Lumbering models (heavy, with slow turning wheels or draft animals)
- Result:
- the model is deemed a Close Order formation and follows its rules, even if it is a single model in your army
- once it has moved, if it neither charged, marched nor fled, it may pivot on its centre, altering its facing by ≤90°
- it may not join any unit, and no character may join it
- Related: Heavy Chariots
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