Herald of Nurgle

(Entry)
Type:

unit

Categories:

Faction: Daemons of Chaos - Renegades v2.0, Daemon of Nurgle, Herald

EntryId:

77ab-43eb-ec0c-83ea

Hidden:

false

Options (1)

Profiles:

Unit Troop TypeUnit Size
Herald of Nurgle

Heavy Infantry (character)

1

Special Rule
Daemonic:
  • Restriction: models carrying this rule are 'Daemonic'
  • Result:
  • unit joining: a character and a unit must either both carry this rule or both lack it
  • universal special rules granted to each Daemonic model: Daemonic Instability, Fear, Daemonic Psychology, Magical Attacks, Unbreakable, Warp-spawned
Daemon of Nurgle:
  • Restriction: Daemon of Nurgle
  • Result:
  • gains Hatred (Daemons of Tzeentch)
  • an enemy model attacking it in the Combat phase re-rolls natural 6s To Hit
Infernal Favour:
  • Restriction: unit with Infernal Favour (X)
  • Result: wounds from Daemonic Instability reduced by X
  • does not stack: the unit takes the best X among its models
Lore Of Daemons:
  • Restriction: Wizard with the 'Lore of Daemons' special rule
  • Timing: when it discards 1 randomly generated spell as normal
  • Select: one replacement, either signature spell from its chosen Lore of Magic or an option below matching its Daemonic Alignment
  • Result: options
  • Gift Of Mutation (Daemons Of Tzeentch) - renegades
  • Cacophonic Hymn (Daemons Of Slaanesh) - renegades
  • Blue Fire (Daemons Of Tzeentch) - renegades
  • Pink Fire (Daemons Of Tzeentch) - renegades
  • Plague Wind (Daemons Of Nurgle) - renegades
Poisoned Attacks:
  • Restriction: model with Poisoned Attacks
  • Condition: natural 6 on a roll To Hit; does not work if a hit roll of 7+ is needed or the attack hits automatically
  • Result: +2 on the roll To Wound for that hit (optional)
  • Valid in shooting and combat unless stated otherwise
  • Excluded: the model's own spells, attacks from magic weapons
Locus of Fecundity:
  • Restriction: Herald
  • Result: itself and joined unit: Regeneration (5+)
Press of Battle:
  • Restriction: Unit with this rule, arrayed in combat order
  • Condition: It did not charge this turn
  • Result: Its fighting rank counts as 2 ranks deep
  • Models directly behind, in base contact with a model of the actual fighting rank, also count as in the fighting rank
Massed Infantry:
  • Restriction: Side fielding at least one unit with this rule
  • Condition: When combat results are tallied, that side's Unit Strength is the greater
  • Result: It may claim +1 combat result point
Parry:
  • Restriction: Model with this rule, carrying a hand weapon plus shield
  • Condition: In close combat, and opting to use that weapon and shield combination
  • Result: armour value +1, capped at 3+
Steady in the Ranks:
  • Restriction: heavy infantry unit arrayed in Close Order or Open Order formation
  • Condition: an enemy unit with a Unit Strength under 10 engages it in the flank or rear
  • Result: it does not become Disrupted

Modifiers:

set max Unit Strength(self) 20
ancestor is 5. Battle March
Used By (1)

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