Daemonic:
- Restriction: models carrying this rule are 'Daemonic'
- Result:
- unit joining: a character and a unit must either both carry this rule or both lack it
- universal special rules granted to each Daemonic model: Daemonic Instability, Fear, Daemonic Psychology, Magical Attacks, Unbreakable, Warp-spawned
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Daemon of Tzeentch:
- Restriction: Daemon of Tzeentch
- Result:
- Hatred (Daemons of Nurgle) special rule
- Wizard only: each Casting roll may get +1 (optional)
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Flaming Attacks:
- Restriction: model, weapon or spell with Flaming Attacks
- Result:
- Its attacks and hits are 'Flaming' attacks
- The model causes Fear in models of troop type 'war beasts' or 'swarms'
- Both shooting and close combat count unless stated otherwise; the model's spells and attacks of magic weapons it carries are excluded
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Fly:
- Condition: not following up or pursuing
- Result: the model may fly (optional), using the 'Fly Movement' characteristic given in brackets (X)
- Moves like a ground model (charging, marching, manoeuvring), but sweep above anything on the table (models, units, scenery) at no penalty
- May march ≤8" from an enemy unit with no Leadership test
- May finish in terrain and suffers its effects; may not finish on top of an impassable feature or of a unit, nor ≤1" from an enemy unit
- A flying model starts and finishes all its movement on the ground
- A character with Fly cannot join a unit lacking it, nor the reverse
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Infernal Favour:
- Restriction: unit with Infernal Favour (X)
- Result: wounds from Daemonic Instability reduced by X
- does not stack: the unit takes the best X among its models
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Large Target:
- Restriction: Large Target (Large Targets)
- Result:
- Partial and full cover give it no benefit
- Line of sight to and from it passes across another unit, unless that unit is also a Large Target
- Shooting unit gets 1 additional rank firing at it
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Lore Of Daemons:
- Restriction: Wizard with the 'Lore of Daemons' special rule
- Timing: when it discards 1 randomly generated spell as normal
- Select: one replacement, either signature spell from its chosen Lore of Magic or an option below matching its Daemonic Alignment
- Result: options
- Gift Of Mutation (Daemons Of Tzeentch) - renegades
- Cacophonic Hymn (Daemons Of Slaanesh) - renegades
- Blue Fire (Daemons Of Tzeentch) - renegades
- Pink Fire (Daemons Of Tzeentch) - renegades
- Plague Wind (Daemons Of Nurgle) - renegades
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Stomp Attacks:
- Restriction: a model with Stomp Attacks (X); X is often a dice roll
- Condition: the attacker touches the enemy in base contact
- Result: Resolving Stomp Attacks: carried out after every other attack in combat, Initiative 1 ones included
- They hit automatically.
- They use the attacker's unmodified Strength.
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Swiftstride:
- Restriction: every model of the unit has Swiftstride
- Result:
- Charge range ceiling: 3" higher.
- Prior to a Charge, Flee or Pursuit roll, the unit may add +D6 to that roll (optional).
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Terror:
- Restriction: model with Terror
- Result: also causes Fear
- When a Terror-causing unit declares a charge, its target takes a Leadership test straight away; failing means it must Flee, passing means it chooses its charge reaction as usual. A target that cannot choose to Flee skips this test.
- When 1+ Terror-causing units are on the side that wins a combat: each unit on the losing side gets -1 to its Leadership characteristic for its Break test.
- Causing Fear gives no protection against the Fear of Terror-causing models. Models causing Terror are immune to Terror; a unit not causing it gains no immunity when a character that does joins it.
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| Close Order: Such a unit is able to form up in Close Order. |
Singular Essence:
- Restriction: character with this rule
- Result: every Panic test it takes is passed
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Master of Sorcery:
- Restriction: Lord of Change
- Result:
- no random spell generation; it selects known spells from its lore
- may discard one to pick the signature spell of that lore or a Daemons of Tzeentch spell via Lore of Daemons
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Thunderstomp:
- Restriction: behemoth
- Select: target of its Stomp Attacks
- Result:
- monstrous creatures or behemoth: no bonus, being too huge to trample effectively
- any other target: Armour Piercing characteristic of -2
- Related: Behemoths
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Lumbering:
- Restriction: Lumbering models (heavy, with slow turning wheels or draft animals)
- Result:
- the model is deemed a Close Order formation and follows its rules, even if it is a single model in your army
- once it has moved, if it neither charged, marched nor fled, it may pivot on its centre, altering its facing by ≤90°
- it may not join any unit, and no character may join it
- Related: Heavy Chariots
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