Bloodletters Of Khorne

(Entry)
Type:

unit

Categories:

Faction: Daemons of Chaos - Renegades v2.0, Daemon of Khorne

EntryId:

19db-7548-e7c1-9ed0

Hidden:

false

Options (2)

Profiles:

Unit Troop TypeUnit Size
Bloodletters Of Khorne

Heavy infantry

5+

Special Rule
Close Order:

Such a unit is able to form up in Close Order.

Daemonic:
  • Restriction: models carrying this rule are 'Daemonic'
  • Result:
  • unit joining: a character and a unit must either both carry this rule or both lack it
  • universal special rules granted to each Daemonic model: Daemonic Instability, Fear, Daemonic Psychology, Magical Attacks, Unbreakable, Warp-spawned
Daemon of Khorne:
  • Restriction: Daemon of Khorne
  • Result:
  • gains Furious Charge
  • +1 modifier to the Strength characteristic in a turn it made a charge move
Impetuous:
  • Timing: Declare Charges & Charge Reactions sub-phase of its turn
  • Condition: the unit has 1+ Impetuous models and could declare a charge
  • Result: the unit takes a Leadership test
  • Failed: it must declare a charge
  • Passed: it acts normally
Magic Resistance:
  • Condition: enemy spell, Bound Spells too, aims at a unit containing a bearer
  • Result: Casting roll takes the bracketed (-X) modifier
  • not cumulative; the unit takes the largest
Press of Battle:
  • Restriction: Unit with this rule, arrayed in combat order
  • Condition: It did not charge this turn
  • Result: Its fighting rank counts as 2 ranks deep
  • Models directly behind, in base contact with a model of the actual fighting rank, also count as in the fighting rank
Massed Infantry:
  • Restriction: Side fielding at least one unit with this rule
  • Condition: When combat results are tallied, that side's Unit Strength is the greater
  • Result: It may claim +1 combat result point
Parry:
  • Restriction: Model with this rule, carrying a hand weapon plus shield
  • Condition: In close combat, and opting to use that weapon and shield combination
  • Result: armour value +1, capped at 3+
Steady in the Ranks:
  • Restriction: heavy infantry unit arrayed in Close Order or Open Order formation
  • Condition: an enemy unit with a Unit Strength under 10 engages it in the flank or rear
  • Result: it does not become Disrupted

Modifiers:

set max Unit Strength(self) 20
ancestor is 5. Battle March
Used By (1)

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