| Close Order: Such a unit is able to form up in Close Order. |
Daemonic:
- Restriction: models carrying this rule are 'Daemonic'
- Result:
- unit joining: a character and a unit must either both carry this rule or both lack it
- universal special rules granted to each Daemonic model: Daemonic Instability, Fear, Daemonic Psychology, Magical Attacks, Unbreakable, Warp-spawned
|
Daemon of Khorne:
- Restriction: Daemon of Khorne
- Result:
- gains Furious Charge
- +1 modifier to the Strength characteristic in a turn it made a charge move
|
Impetuous:
- Timing: Declare Charges & Charge Reactions sub-phase of its turn
- Condition: the unit has 1+ Impetuous models and could declare a charge
- Result: the unit takes a Leadership test
- Failed: it must declare a charge
- Passed: it acts normally
|
Magic Resistance:
- Condition: enemy spell, Bound Spells too, aims at a unit containing a bearer
- Result: Casting roll takes the bracketed (-X) modifier
- not cumulative; the unit takes the largest
|
Press of Battle:
- Restriction: Unit with this rule, arrayed in combat order
- Condition: It did not charge this turn
- Result: Its fighting rank counts as 2 ranks deep
- Models directly behind, in base contact with a model of the actual fighting rank, also count as in the fighting rank
|
Massed Infantry:
- Restriction: Side fielding at least one unit with this rule
- Condition: When combat results are tallied, that side's Unit Strength is the greater
- Result: It may claim +1 combat result point
|
Parry:
- Restriction: Model with this rule, carrying a hand weapon plus shield
- Condition: In close combat, and opting to use that weapon and shield combination
- Result: armour value +1, capped at 3+
|
Steady in the Ranks:
- Restriction: heavy infantry unit arrayed in Close Order or Open Order formation
- Condition: an enemy unit with a Unit Strength under 10 engages it in the flank or rear
- Result: it does not become Disrupted
|