Ambushers

(Entry)
Type:

upgrade

Categories:

1 single 'per 1000 points' selection in Battle March

EntryId:

26e9-149d-2a99-6531

Hidden:

false

Costs: 10 pts

Constraints:

max(force): 0
max: 1

Profiles:

Special Rule
Ambushers:

A unit with this special rule may be held in reserve rather than be deployed at the start of the game. From the beginning of round two onwards, roll a D6 during each of your Start of Turn sub-phases for each unit of Ambushers in your army that is held in reserve.

On a roll of 1-3, the unit is delayed until your next turn at least.  On a roll of 4+, the unit arrives, entering the battle as reinforcements during the Compulsory Moves sub-phase. The unit may be placed on any edge of the battlefield, chosen by its controlling player, but cannot be placed within 8" of an enemy model. If any Ambushers are still held in reserve by the start of round five, they arrive automatically.

Modifiers:

floor max(force) 1
ancestor is 5. Battle March
increment max(force) 1
repeat for every 1000 limit::points of any in roster
increment max(force) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 1000 pts of any in force (recursive)
set hidden true
primary-catalogue is Beastmen Brayherds - Wild Herd

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