Ungor Herds

(Unit)
Type:

unit

Category:

Core

Categories:

Faction: Beastmen Brayherds, Faction: Beastmen Brayherds - Minotaur Blood Herd, Core, Units (not including units whose troop type is 'swarms', 'war beasts' or 'war machines')

LinkId:

4bc1-003c-1bc4-7151

Hidden:

false

Options (2)

Profiles:

Unit Troop TypeUnit Size
Ungor Herds

Regular Infantry

10+

Special Rule
Open Order:

A unit consisting of models with this special rule may adopt an Open Order formation.

Chariot Runners:

Friendly models whose troop type is ‘chariot’ can draw a line of sight over or through models with this special rule and can move through friendly units if they are in Skirmish formation and if the majority of models have this special rule. If the chariot’s move would result in it ending up ‘on top’ of a Chariot Runner, simply nudge the Chariot Runner aside, by the smallest amount possible, to make space for the chariot. Whilst in Skirmish formation units of Chariot Runners can treat friendly chariots that are within 1" of one or more of the unit’s models as a part of the unit for the purposes of unit coherency.

Primal Fury:

When this unit’s combat is chosen during Step 1.1 of any Choose & Fight Combat sub-phase, it must make a Leadership test. If this test is passed, the unit becomes subject to ‘Primal Fury’ until the end of this Combat phase. A unit subject to Primal Fury may re-roll any rolls To Hit of a natural 1.

Mark of Chaos Undivided:

Models with the Mark of Chaos Undivided can re-roll any failed Fear, Panic or Terror tests.

Warband:

Unless it is fleeing, a Warband gains a positive (+) modifier to its Leadership characteristic equal to its current Rank Bonus, up to a maximum of Leadership 10.However, a Warband cannot use this modifier to its Leadership should it ever choose to make a Restraint test or, if it is Impetuous, when testing to see if it must declare a charge or may act as normal. In addition, if the majority of the models in a unit have this special rule, it may re-roll its Charge roll.

Note that unless a character also has this special rule, their Leadership cannot be modified by this special rule. A Warband can use either its own modified Leadership, the modified Leadership of a Warband character, or the unmodified Leadership of a non-Warband character, whichever is the higher.

Horde:

A unit with this special rule may increase the maximum Rank Bonus it can claim (as determined by its troop type) by one.

Move Through Cover:

Models with this special rule do not suffer any modifiers to their Movement characteristic for moving through difficult or dangerous terrain. In addition, a model with this special rule may re-roll any rolls of 1 when making Dangerous Terrain tests.

Skirmishers:

A unit consisting of models with this special rule may adopt a Skirmish formation.

Modifiers:

add category 0-1 Gor Herd, Ungor Herd or Centigor Herd per 1,000 points with a Unit Strength of 10 or less may be given the Ambushers special rule for free.
1+ selections of Roaming Warbands in root-entry (recursive)
add category 0-1 unit of Ungors per 1,000 points may have the Ambushers special rule
and
1+ selections of Ambushers in root-entry (recursive)
primary-catalogue is not Beastmen Brayherds - Wild Herd
increment max pts(self) 1
repeat for every 4 limit::points of any in roster (recursive)
increment max pts(self) 1
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 4 pts of any in force (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
repeat for every 2.857142857142857 limit::points of any in roster (recursive)
increment max pts(self) 1
ancestor is 5. Battle March
and
force is not 1. Open War
force is not 2. Combined Arms
force is not 3. Grand Melee
force is not 5. Battle March
repeat for every 2.857142857142857 pts of any in force (recursive)
increment max(roster) 1
2000+ limit::points of any in roster (recursive)
repeat for every 1000 limit::points of any in roster (recursive)
set max Unit Strength(self) 20
ancestor is 5. Battle March
set max pts(self) 0
set max pts(self) 0
ancestor is 5. Battle March
set max(roster) 2
2000+ limit::points of any in roster (recursive)
set max(roster) 4
1999- limit::points of any in roster (recursive)
Used By (5)
Beastmen Brayherds(Catalogue)

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