War Cry!

(Rule)
Description:
One use only. Duration: One Turn. May be activated at the start of any friendly Player Turn, provided the General is on the Battlefield and not Shaken. Apply the following effects until : <br>        <br>&nbsp;&nbsp;&bull;  Friendly units gain +1" Cha and +1" Mob.<br>        <br>&nbsp;&nbsp;&bull;  If the General is a Goblin Demagogue or a Goblin Witch,  friendly units with Goblin, while not Engaged in Combat, gain <span class="textbf">Light Troops</span>.<br>        <br>&nbsp;&nbsp;&bull;  If the General is an Orc Warlord or an Orc Shaman, friendly units with Orc have their Charge Range rolls <span class="textbf">Maximised</span>.<br> 

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