<nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> Enchantments are upgrades made to <nuxt-link class="ruleLink" to="/app/rule/shield">Shields</nuxt-link>. An Enchanted <nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> follows the rules for both the original <nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> and the <nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> Enchantment.<br><br>The following rules apply to all <nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> Enchantments, unless specifically mentioned otherwise:<br><br> • The effect of a <nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> Enchantment applies only when the bearer of the Enchanted <nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> actually uses the <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link></span> (<i>Remember that a <nuxt-link class="ruleLink" to="/app/rule/model">model</nuxt-link> part cannot use a <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link></span> to protect against <nuxt-link class="ruleLink" to="/app/rule/melee_attacks">Melee Attacks</nuxt-link> when it is using a <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/twohanded">Two-Handed</nuxt-link></span> weapon in combat</i>).<br><br> • Characteristic <nuxt-link class="ruleLink" to="/app/rule/modifiers">modifiers</nuxt-link>, <nuxt-link class="ruleLink" to="/app/rule/model">Model</nuxt-link> Rules, and all other rules associated with <nuxt-link class="ruleLink" to="/app/rule/shield">Shield</nuxt-link> Enchantments follow the same rules as for <nuxt-link class="ruleLink" to="/app/rule/armour_enchantments">Armour Enchantments</nuxt-link>.
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