Ruins

(Rule)
Description: Ruins can be represented in the game for example by rubble or abandoned farmsteads.

Types


Ruins are Covering Terrain for units inside them, Dangerous Terrain~(2) for Cavalry and Constructs, and Dangerous Terrain~(1) for any other unit. Units with Skirmisher automatically pass Dangerous Terrain Tests caused by Ruins.

Cover


Ruins contribute to Hard Cover, except for Unit Boundaries with Towering Presence.