Give one <nuxt-link class="ruleLink" to="/app/rule/incendiary">Incendiary</nuxt-link> Marker, with Duration: Permanent, to the unit. A unit with one or more <nuxt-link class="ruleLink" to="/app/rule/incendiary">Incendiary</nuxt-link> Markers gains <span class="textbf">Weakness(Flaming Attacks)</span>. Remove one <nuxt-link class="ruleLink" to="/app/rule/incendiary">Incendiary</nuxt-link> Marker: <br> • Immediately when the unit suffers one or more wounding hits (<i>before saves are performed</i>) from Ranged Attacks with <span class="textbf">Flaming Attacks</span>. <br> • At the end of a Round of Combat in which the unit suffers one or more wounding hits (<i>before saves are performed</i>) from Melee Attacks with <span class="textbf">Flaming Attacks</span>. <br> A Character leaving a unit affected by <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/incendiary">Incendiary</nuxt-link></span> is no longer affected, unless the Character was a single model unit when it gained <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/incendiary">Incendiary</nuxt-link></span>. In that case, the Character keeps those <nuxt-link class="ruleLink" to="/app/rule/incendiary">Incendiary</nuxt-link> Markers.
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