Diseased

(Rule)
Description:
Whenever a natural ‘1’ is rolled to hit for an enemy Melee Attack allocated towards a model with <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/diseased">Diseased</nuxt-link></span>, the model part inflicts 1 hit with <span class="textbf">Toxic Attacks</span> on the attacking model's unit in the same Agility Step, before any casualties are removed. This attack cannot benefit from Zeal, Advantaged Position.

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