At the start of each of your Player Turns, the wearer may lose <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/undying_will">Undying Will</nuxt-link></span> and choose a friendly unit within 12".<br> This unit gains <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/undying_will">Undying Will</nuxt-link></span>. Both effects have Duration: One Turn.
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