Each of Active Player's
Well no, I’m not a magician myself; I am a scholar, and one of the finest minds in Avras, I’ll have you know! And I have read all there is to know about magic, including the drivel that Heisermann calls his magnum opus.
Any true wizard will tell you that magic comes at a cost; too much of the stuff is lethal. It’s a mutagenic poison, after all. A withering, corrupting substance. And those with the proper training can feel the limits of what their body can tolerate instinctively – they cannot use more than is good for them any more than you could stop breathing.
1012Casting Roll - Active Player
1 - Caster and target: Declare which
2 - Spend Magic
3 - Roll
• Fizzle: If one or more ‘1’ was rolled, and the Casting Roll was not successful, each
• Miscast: If three or more Magic
1012Dispelling Roll - Reactive Player
4 - Spend Magic
5 - Dispelling Roll: Roll the Magic
• Fizzle: If one or more ‘1’ was rolled, and the Dispelling Roll was not successful, each
1012Resolving the spell effect
6 - Apply spell Effects: If the Casting Roll was successful, and the spell was not not dispelled, it is successfully cast. Apply the spell Effects.
Spell effects are never affected by any effects affecting the Caster, including Magic Items,
7 - Next Casting: Afterward, the Active Player may attempt to cast other
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