Great Eagle

(Entry)
Type: upgrade
EntryId: b520-9f67-9685-87d8
Hidden: false
Options (2)
Wargear:
Rules (3)
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.
Monstrous Charge (Active)
If a model with this special rule charges into combat, it will gain the Knock to Ground and Extra Attack bonuses as if it were Cavalry, with a couple of exceptions:

This model will Knock to the Ground any model that it Charges, including Cavalry or Monster models, with a lower Strength value than it, even if the charged model has a Strength of 6 or higher. The rider of a Cavalry model will automatically suffer the Knocked Flying result for its Thrown Rider test.

Additionally, this model will still get the Extra Attack bonus if it Charges, or is subsequently charged by, Cavalry or another model with this special rule.

If a model with this special rule is a Cavalry model, the mount will count as being In The Way of its rider, except that the rider will only be hit on a 5-6; a roll of 1-4 will hit the mount.
Fly (Active)
This model may ignore all intervening models and terrain as it moves - flying over building, woods and so on. The model may not end its movement within woods or upon any terrain that its base will not safely balance upon (flat rocks, hills and the like are fine, but don't try to perch your model precariously upon trees, sloped roofs, and so on). When flying, a model may move up to 12". A model with this special rule may still choose to use their normal Move value if they wish, however, they will gain none of the benefits of the Fly special rule if they move in this way. If a model with the Fly special rule walks into a wood, they cannot use the Fly special rule again until they have fully left the wood.

Furthermore, a model with this special rule may pass 'over' enemy Control Zones without charging the model - as long as they end their move outside of the Control Zone.

Profiles:

Warrior MovementFightStrengthDefenseAttackWoundsCourage
Great Eagle

3"

7/4+

6

8

2

3

6

Eagle Monster Infantry Warrior