The King of the Dead

(Entry)
Type: model
EntryId: dcec-fac7-4f7a-d463
Hidden: false
Costs: 100 Points

Constraints:

max(roster): 1
min: 1
max: 1
Options (2)
Wargear:
Rules (6)
The Dead and the Living (Passive)
Only Warriors and Riders of the Dead may use the King of the Dead's Stand Fast! or benefit from his Heroic Actions.
Drain Soul (Active)
Any model that suffers a Wound from the King of the Dead is automatically slain, regardless of how many Wounds it has remaing. Hero models may prevent these with Fate, but if even a single Wound is not prevented, they are slain.
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.
Spectral Walk (Passive)
A model with this rule may move over water features as if they were open ground.
Harbinger of Evil (Passive)
An enemy model within 12" of this model suffers a -1 penalty to its Courage. Note, this is not cumulative with other similar penalties such as those provided by Goblin Drums, The Harbinger of Evil special rule and so on.
Blades of the Dead (Active)
When determining what number models with this special rule need To Wound their opponents, use their opponent's Courage rather than its Defence on the Wound chart. Models with this special rule cannot use Special Strikes.

Profiles:

Hero MovementFightStrengthDefenseAttackWoundsCourageMightWillFateHeroic ActionsKeywordsHeroic Tier
The King of the Dead

6"

5/4+

4

8

2

2

7

1

6

3

March Strike

Spirit Infantry Hero

Hero of Valour