Círdan

(Entry)
Type: model
EntryId: e162-484e-d291-94f4
Hidden: false
Costs: 80 Points

Constraints:

max(roster): 1
max: 1
min: 1
Options (1)
Wargear:
Rules (2)
*The Shipwright's Power (Passive)
Círdan may spend a single point of Will each turn without reducing his own store of Will.
Resistant to Magic (Passive)
If this model is targeted by a Magical Power, it may use an additional 'free' dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.

Profiles:

Hero MovementFightStrengthDefenseAttackWoundsCourageMightWillFateHeroic ActionsHeroic Tier
Círdan

6"

5/3+

4

4

1

2

6

1

4*

1

Channeling Resolve

Minor Hero

Elf Rivendell Infantry Hero

Magical Power DurationRangeCasting
Enchanted Blades

Temporary

Rule:

This power targets one friendly model within range. In the Fight phase, the target may re-roll all failed To Wound rolls.

Channelled:

Additionally, the target may add 1 to all To Wound rolls. This si cumulative with using a two-handed weapon.

Blinding Light

Temporary

-

Rule:

This power targets the caster themselves. While this power is in effect, any shooting attacks directed at the caster, or a friendly model within 6" of them, will only hit on a To Hit roll of a 6. Additionally, an area within a 12" radius around the caster is illuminated as if it were daylight (perfect when you are fighting underground!).

Channelled:

The duration becomes Exhaustion.

Aura of Dismay

Exhaustion

Rule:

This power targets the caster themself. While this power is in effect, the caster and all friendly models within 6" cause Terror.

Channelled:

The range of this power is increased to 12".

Aura of Command

Exhaustion

Rule:

This power targets the caster themself. While this power is in effect, the caster and all friendly models within 6" automatically pass any Courage tests they are required to make.

Channelled:

The range of this power is increased to 12"