The Balrog

(Entry)
Type: model
EntryId: 1f42-0e1a-e758-46b7
Hidden: false
Costs: 350 Points

Constraints:

max(roster): 1
min: 1
max: 1
Options (2)
Rules (7)
Goblin Mastery (Passive)
Friendly Moria Goblin models within 12" of the Balrog automatically pass Courage tests.
Flame of Udun (Passive)
The Balrog is never considered to be unarmed and any model that suffers a Wound from the Balrog's Strikes (even if it is subsequently saved by Fate) and not slain must roll a D6. On a 6, the model suffers the Set Ablaze special rule. Additionally, the Balrog is immune to any fire-based attacks or special rules, such as a Dragon's Breathe Fire or the Set Ablaze special rule.
Demon of the Ancient World (Passive)
The Balrog may call a Heroic Combat each turn without the need to expend a point of Might. Additionally, special rules and Strikes that would slay the Balrog instantly (such as Drain Soul or a Morgul blade) will only inflict half of the Balrog's starting Wounds rather than all of them.
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.
Resistant to Magic (Passive)
If this model is targeted by a Magical Power, it may use an additional 'free' dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.
Fearless (Passive)
This model automatically passes any Courage test it is required to make.
Ancient Evil (Passive)
An enemy model within 18" of this model suffers a -1 penalty to its Courage. Note, this is not cumulative with other similar penalties such as those provided by Goblin Drums, The Harbinger of Evil special rule and so on.

Profiles:

Hero MovementFightStrengthDefenseAttackWoundsCourageMightWillFateHeroic ActionsHeroic Tier
The Balrog

6"

10/3+

9

9

4

10

7

0

10

0

-

Hero of Legend

Spirit Monster Infantry Hero

Trackers MightWillFateWounds
The Balrog

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