Ogre

(Entry)
Type: upgrade
EntryId: fb45-ca8e-1dc0-e4c1
Hidden: false
Options (2)
Wargear:
Rules (2)
Relentless Advance (Active)
When an Ogre charges into combat, they can pass ‘through’ friendly Orc, Goblin and Bat models when they move and each model that they pass through suffers a Strength 3 hit. A model that they end their move on is automatically removed as a casualty. A model with this special rule cannot be Compelled/Commanded over friendly models if it is forced to Charge as part of that Magical Power.
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.

Profiles:

Warrior MovementFightStrengthDefenseAttackWoundsCourage
Ogre

8"

5/6+

6

5

3

3

3

Ogre Gundabad Monster Infantry Warrior