Castellan of Dol Guldur

(Unit)
Type: model
Category: Independent Hero
Categories: 25mm, Infantry, Hero, Legacies, Spirit, Dol Guldur, Independent Hero
LinkId: 564b-29da-c8e0-fb9e
Hidden: true
Costs: 50 Points
Options (1)
Rules (6)
Automatons [Passive]
This model may never provide a Stand Fast to nearby Warrior models.
Bound in Shadow [Passive]
Whilst within 6" of Sauron or a friendly Ringwraith model, this model automatically passes any Courage Tests it is required to take.
Will of the Necromancer [Passive]
This model can spend its Will Points as if they were Fate Points.
Terror [Passive]
If a model wishes to Charge a model with this special rule, then it must take a Courage Test at the start of its Move. If the test is passed, the model may Charge as normal. If the test is failed, the model cannot Move that turn, but may otherwise act normally.

Sometimes a situation may open up the chance for a model to Charge a model with Terror part way through their Move, such as moving a different model with magic or killing something in the way with a throwing weapon. In such instances, the model only needs to take the Courage Test at the point in which the Terror causing model becomes possible to Charge. If a model making a Jump, Climb or Leap Test finishes within the Control Zone of an enemy with Terror and would normally be able to Charge, they will take their Courage Test after they have made their Jump, Climb or Leap Test.

Sometimes, a model may only cause Terro in certain enemies. In these instances, a keyword will follow Terror in brackets, and only models with that keyword will need to take a Courage Test to Charge the model. So, a model with Terror (Orc) will only cause Terror in Orc models.
Will of Evil [Passive]
This model must give up 1 Will Point during the End Phase if it has been involved in one or more Combats that turn; if it is in base contact with an enemy model, it is involved in that Combat - it cannot choose not to fight! Should this model be reduced to 0 Will Points, it is immediately banished and removed as a casualty. A model with this special rule cannot use their last Will Point to Cast a Magical Power or use a special rule if by doing so they would be reduced to 0 Will Points.

Additionally, this model ignores the Invisible special rule and, if it was involved in a Combat with an Inviible model that turn, does not give up a Will Point during the End Phase.
Resistant to Magic [Passive]
Every time this model is targeted by a Magical Power, they gain an additional free dice when making a Resist Test, even if they have no Will Points remaining or decide not to use any Will Points. This is cumulative with other rules that confer a similar effect.

Profiles:

Wargear
Armour:

A model wearing armour will add 1 to their Defence characteristic.

Where a model is listed as having a type of armour in its profile, then the improvement in its Defence characteristic will already have been included in their profile. If a model has the opportunity to upgrade one type of armour to another, then they will replace one with the other - they will not get the Defence benefits of both.

Hand Weapon:

These are the standard kind of weapon a model may carry, and is anything wielded in a single hand, such as a sword, an axe, a mace or all manner of other weapons. The exact kind of weapon being carried doesn't matter; all hand weapons function the same. A hand weapon has no specific rules attached to it.

Morgul Blade [Active]:

This is a hand weapon. Once per game, a model with a Morgul Blade can use it during a Combat instead of their normal hand weapon; this must be declared before Strikes are made. If they do, all their Strikes must be reso;ved against a single enemy model, and if the target suffers a Wound that is not prevented in some way, they will immediately lose all remaining Wounds and be removed as a casualty. If the model using the Morgul Blade is mounted, they must use the Strength and Attacks of the rider rather than their Mount.

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Castellan of Dol Guldur

6"

5

4+

5

6

2

1

4+

7+

0

10

0

Spirit

Dol Guldur

Hero, Infantry

25mm

-

Independent Hero

Modifiers:

set hidden false
1 selections of Allow Legacies in roster (recursive)
Used By (2)