Dwalin the Dwarf

(Unit)
Type: model
Category: Hero of Valour
Categories: 25mm, Dwarf, Hero, Infantry, Thorin's Company, Hero of Valour
LinkId: 11bd-c0ca-adfa-3283
Hidden: false
Costs: 95 Points

Constraints:

max(roster): 1
max: 1
Options (1)
Rules (4)
Hatred (X) [Active]
A model with this special rule gains a bonus of +1 To Wound when making Strikes against a model with the same keyword as the one shown in brackets. So, a model with the Hatred (Man) special rule would gain a bonus of +1 To Wound when making Strikes against Man models.
Burly [Passive]
A model with this special rule does not suffer the -1 penalty to the Duel Roll for using a two-handed weapon. Additionally, a model with this special rule can still Move full Move Value whilst carrying a Heavy Object.
Fearless [Passive]
A model with this special rule automatically passes any Courage Test it is required to take.
Weapon Master [Active]
A model with this special rule is never considered to be Unarmed.

Profiles:

Wargear
Armour:

A model wearing armour will add 1 to their Defence characteristic.

Where a model is listed as having a type of armour in its profile, then the improvement in its Defence characteristic will already have been included in their profile. If a model has the opportunity to upgrade one type of armour to another, then they will replace one with the other - they will not get the Defence benefits of both.

Two-handed Weapon:

A two-handed weapon is the kind that requires two hands to wield; as a result, a model wielding a two-handed weapon cannot use any other wargear that would also require the use of a hand (such as a shield) in the same Combat in which they use a two-handed weapon. If the only Melee Weapon a model carries is a two-handed weapon, then they must use it in a Combat - they cannot choose not to.

When a model fights with a two-handed weapon in a Combat, they suffer a -1 penalty to their Duel Roll. However, if the model rolls a natural 6 for their Duel Roll, they do not suffer this penalty. When a model with a two-handed weapon makes a Strike against an enemy model, they apply a +1 modifier to their To Wound Roll - so a 3 would become a 4, a 4 would become a 5, and so on. In the case of when two rolls are required (such as needing a 6+/4+), this will affect both rolls.

Grasper & Keeper [Active]:

These are Unique hand weapons. Additionally, a model gains a bonus of +1 to its Attack characteristic when using Grasper & Keeper, and any To Wound Rolls of a natural 6 that are not prevented will deal 2 Wounds rather than 1.

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Dwalin the Dwarf

5"

6

4+

5

6

2

2

4+

5+

2

2

2

Dwarf

Thorin's Company

Hero, Infantry, Unique

25mm

stregnth, Strike

Used By (2)