Elrohir

(Entry)
Type: model
Categories: 25mm, Elf, Hero, Infantry, Rivendell
EntryId: f6fc-d3c3-3b11-10ed
Hidden: false
Costs: 80 Points

Constraints:

max(roster): 1
max: 1
min: 1
Options (1)
Rules (4)
Elven
If a model fights with an Elven weapon in a Combat, they will be more likely to win the Duel Roll in the result of a Drawn Combat. In these instances, a Good model armed with an Elven Weapon will win the roll-off on a 3+, whilst an Evil model armed with an Elven weapon will win the roll-off on a 1-4. If both sides have an Elven weapon, neither side gains the benefit.

Some Missile Weapons may also be classed as Elven weapons; however, the above bonus only applies to Melee Weapons as a model cannot choose to fight with a Missile Weapon in a Combat.

Any weapon with the word 'Elf' in its name is automatically considered to be an Elven weapon.
Unbreakable Bond [Active]
If Elladan or Elrohir is slain, make a note of the model that killed him; for the remainder of the game, the survivor increases his Strength by 1. Additionally, for the remainder of the game, whenever the survivor Activates if he can Charge an enemy model then he mus do so; if he is able to Charge the enemy model that killed his brother, then he must prioritise that model to Charge. If the survivor is Engaged in Combat with the model that killed his brother, and that model is a Hero, he must declare a free Heroic Challenge against them. This may still be done even though neither can normally declare a Heroic Challenge, and even if the Hero has a lower Heroic Tier then him.
Strength of Brotherhood [Active]
Whilst within 3" of each other, Elladan and Elrohir gain the Dominant (2) special rule and may re-roll To Wound Rolls of a natural 1 when making Strikes.
Twin Elven Blades [Active]
Whilst he has the Infantry keyword, Elladan & Elrohir can choose to fight in one of the three following ways. He must delare which way he is fighting at the start of a Combat, before any dice are rolled;

• He can fight with 3 Attacks rather than 2.
• He can use his Elven weapons as Elven hand-and-a-half weapons.
• He can use his Elven weapons to parry, which counts as Shielding.

Profiles:

Wargear
Heavy Armour:

A model wearing heavy armour will add 2 to their Defence characteristic.

Where a model is listed as having a type of armour in its profile, then the improvement in its Defence characteristic will already have been included in their profile. If a model has the opportunity to upgrade one type of armour to another, then they will replace one with the other - they will not get the Defence benefits of both.

Hand Weapon:

These are the standard kind of weapon a model may carry, and is anything wielded in a single hand, such as a sword, an axe, a mace or all manner of other weapons. The exact kind of weapon being carried doesn't matter; all hand weapons function the same. A hand weapon has no specific rules attached to it.

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Elrohir

6"

6

3+

4

6

2

2

4+

4+

2

2

2

Elf

Rivendell

Hero, Infantry, Unique

25mm

Defence, Strike

Modifiers:

add category Cavalry
1 selections of Twins Horses in roster (recursive)
remove category Infantry
1 selections of Twins Horses in roster (recursive)
Used By (4)