Peregrin Took, Guard of the Citadel

(Unit)
Type: upgrade
Category: Independent Hero
Categories: 25mm, Hero, Independent Hero, Infantry, Hobbit, Gondor, Independent Hero
LinkId: 9e41-fea1-4785-aa82
Hidden: false
Costs: 25 Points

Constraints:

max: 1
max(roster): 1
Options (1)
Wargear:
Rules (2)
Resistant to Magic [Passive]
Every time this model is targeted by a Magical Power, they gain an additional free dice when making a Resist Test, even if they have no Will Points remaining or decide not to use any Will Points. This is cumulative with other rules that confer a similar effect.
Throw Stones (X,X) [Active]
If this model does not Move during the Move Phase, it may make a Shooting Attack during the following Shoot Phase. The Strength and range of this Shooting Attack will be shown in the model's profile.

Profiles:

Wargear
Armour:

A model wearing armour will add 1 to their Defence characteristic.

Where a model is listed as having a type of armour in its profile, then the improvement in its Defence characteristic will already have been included in their profile. If a model has the opportunity to upgrade one type of armour to another, then they will replace one with the other - they will not get the Defence benefits of both.

Hand Weapon:

These are the standard kind of weapon a model may carry, and is anything wielded in a single hand, such as a sword, an axe, a mace or all manner of other weapons. The exact kind of weapon being carried doesn't matter; all hand weapons function the same. A hand weapon has no specific rules attached to it.

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Peregrin Took, Guard of the Citadel

4"

3

3+

2

4

1

2

5+

6+

1

1

2

Hobbit

Gondor

Hero, Infantry, Unique

25mm

Defence

Independent Hero

Used By (5)
Atop the Walls(Catalogue)
Men of the West(Catalogue)