Helm Hammerhand, Wraith of the Hornburg

(Unit)
Type: model
Category: Hero of Legend
Categories: 25mm, Hero, Hero of Legend, Infantry, Man, Rohan
LinkId: 3f4e-0afb-7787-0df7
Hidden: false
Costs: 180 Points

Constraints:

max(roster): 1
max: 1
Rules (8)
Berserker Rage [Active]
Helm Hammerhand must always Charge if he is able to do so. Additionally, if Helm Charges into Combat then he gains the Terror special rule until the End Phase of the turn, and may declare a Heroic Combat in the Fight Phase without spending Might.
No Longer a Leader [Active]
If your Army includes Helm, then he can never be your Army's General even if he is the Hero with the highest Heroic Tier. Additionally, Helm can never call Stand Fast and friendly models cannot benefit from any Heroic Action declared by Helm.
The Hammerhand [Active]
Helm is never considered to be Unarmed; ever.
Burly [Passive]
A model with this special rule does not suffer the -1 penalty to the Duel Roll for using a two-handed weapon. Additionally, a model with this special rule can still Move full Move Value whilst carrying a Heavy Object.
Fearless [Passive]
A model with this special rule automatically passes any Courage Test it is required to take.
Mighty Blow [Active]
For each successful Strike caused by this model (i.e., one that causes a Wound that is not prevented), the target will suffer 2 Wounds rather than 1.
Dominant (X) [Passive]
This model counts as the number of models as shown in brackets when working out how many models are in range of an objective, in a specific area of the board, or when working out how many models have escaped the battlefield. So, a model with Dominant (3) would count as three models in range of an objective, or in a specific area of the board, or three models when working out how many models have escaped the battlefield. If a model would gain this special rule whilst in range of another model or specific area of the board, and then Moves off the board, they will not gain the benefit of this special rule once off the board.

If a model has two sources of the Dominant (X) special rule, then they use the highest value.
Hatred (X) [Active]
A model with this special rule gains a bonus of +1 To Wound when making Strikes against a model with the same keyword as the one shown in brackets. So, a model with the Hatred (Man) special rule would gain a bonus of +1 To Wound when making Strikes against Man models.

Profiles:

Wargear
Light Armour:

A model wearing light armour will add 1 to their Defence characteristic against Shooting Attacks. If a model is wearing light armour then the Defence improvement will not have been added onto their profile.

Horn of the Hammerhand [Active]:

This is a Unique war horn. Additionally, once per game at the start of any Move Phase, Helm can unleash a fearsome blow of the Horn of the Hammerhand. Until the End Phase of the turn, enemy models within 24" of Helm suffer a -1 penalty to any Courage Test they are required to make.

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic Tier
Helm Hammerhand, Wraith of the Hornburg

6"

7

5+

6

5

3

3

3+

5+

3

3

1

Man

Rohan

Hero, Infantry, Unique

25mm

Hero of Legend

Challenge, Strength, Strike

Used By (1)