Óin the Dwarf

(Unit)
Type: model
Category: Hero of Fortitude
Categories: 25mm, Dwarf, Hero, Infantry, Thorin's Company, Hero of Fortitude
LinkId: b264-417e-fca8-360e
Hidden: false
Costs: 50 Points

Constraints:

max(roster): 1
max: 1
Options (2)
Wargear:
Rules (3)
Hatred (X) [Active]
A model with this special rule gains a bonus of +1 To Wound when making Strikes against a model with the same keyword as the one shown in brackets. So, a model with the Hatred (Man) special rule would gain a bonus of +1 To Wound when making Strikes against Man models.
Healing Herbs [Active]
At any point during his Activation, Óin can choose a friendly Thorin's Company model in base contact and roll a D6. On a 4+, the chosen model immediately regains a Wound lost earlier in the battle. Óin can only use this special rule once per turn.

Replace the keywords Thorin's Company keywords with Erebor Hero for the Champion of Erebor profile.
Reading the Portents [Active]
During the Fight Phase, Óin can soend a Will Point to allow a friendly Thorin's Company model within 6" to re-roll a single dice during their Duel Roll. Óin can use this special rule multiple times during the same Fight Phase, so long as he has Will Points remaining.

Replace the keywords Thorin's Company keywords with Erebor Hero for the Champion of Erebor profile.

Profiles:

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Óin the Dwarf

5"

4

4+

4

4

1

2

4+

6+

1

5

1

Dwarf

Thorin's Company

Hero, Infantry, Unique

25mm

Defence

Hero of Fortitude

Wargear
Hearing Trumpet [Active]:

Whenever an enemy Hero declares a Heroic Action within 6" of Óin, you may roll a D6. On a 5+, Óin may immedieately declare the same Heroic Action for free. However, on a natural 1, Óin immediately loses a Will Point. If he cannot lose a Will Point in this manner, then Óin cannot Move during that turn as he tries to fix his Hearing Trumpet.

Hand-and-a-half Weapon:

A model armed with a hand-and-a-half weapon can choose to fight with it as either a hand weapon or a two-handed weapon. When a model with a hand-and-a-half weapon takes part in a Combat, they must decide if they are using their weapon as a hand weapon or a two-handed weapon before they make their Duel Roll.

Used By (3)
Army of Lake-Town(Catalogue)