Gundabad Catapult Troll

(Unit)
Type: model
Category: Independent Hero
Categories: Independent Hero, Infantry, 160mm, Hero, Siege Engine, Troll, Monster, Gundabad
LinkId: 9c25-f0a1-ec70-18c6
Hidden: false
Costs: 180 Points
Rules (8)
Goblin Crew [Active]
If the Catapult Troll wins a Combat, then after making any Strikes, the Goblins may make D6 additional Strikes following all the usual rules. These Strikes are resolved at Strength 3. Note that if the Catapult Troll uses a Brutal Power Attack that immediately ends the Combat, then the Goblins will not get these additional Strikes.
Arcing Shot
Area Effect [Active]
After rolling To Hit against the actual target, if the actual target was a Battlefield Target then all other models within 2" of the actual target suffer a Strength 5 hit and, if they survive, will be knocked Prone.
Ancient Enemies (X) [Active]
A model with this special rule must re-roll To Wound Rolls of a natural 1 when making Strikes against a model with the keywords listed in brackets in that model's profile. So, a model with the Ancient Enemies (Elf) special rule would re-roll To Wound Rolls of a natural 1 against Elf models.
Ancient Enemies (X) [Active]
A model with this special rule must re-roll To Wound Rolls of a natural 1 when making Strikes against a model with the keywords listed in brackets in that model's profile. So, a model with the Ancient Enemies (Elf) special rule would re-roll To Wound Rolls of a natural 1 against Elf models.
Dominant (X) [Passive]
This model counts as the number of models as shown in brackets when working out how many models are in range of an objective, in a specific area of the board, or when working out how many models have escaped the battlefield. So, a model with Dominant (3) would count as three models in range of an objective, or in a specific area of the board, or three models when working out how many models have escaped the battlefield. If a model would gain this special rule whilst in range of another model or specific area of the board, and then Moves off the board, they will not gain the benefit of this special rule once off the board.

If a model has two sources of the Dominant (X) special rule, then they use the highest value.
Large Target [Passive]
When a model makes a Shooting Attack that targets a model with this special rule, when they are determining models that are In The Way, they ignore models (both friendly and enemy) that do not have any of the following keywords: Monster, Siege Engine, War Beast. If the target model is Engaged in Combat, then the In The Way Test for Shooting into Combat is still applied regardless of the model the target model is Engaged in Combat with.
Terror [Passive]
If a model wishes to Charge a model with this special rule, then it must take a Courage Test at the start of its Move. If the test is passed, the model may Charge as normal. If the test is failed, the model cannot Move that turn, but may otherwise act normally.

Sometimes a situation may open up the chance for a model to Charge a model with Terror part way through their Move, such as moving a different model with magic or killing something in the way with a throwing weapon. In such instances, the model only needs to take the Courage Test at the point in which the Terror causing model becomes possible to Charge. If a model making a Jump, Climb or Leap Test finishes within the Control Zone of an enemy with Terror and would normally be able to Charge, they will take their Courage Test after they have made their Jump, Climb or Leap Test.

Sometimes, a model may only cause Terro in certain enemies. In these instances, a keyword will follow Terror in brackets, and only models with that keyword will need to take a Courage Test to Charge the model. So, a model with Terror (Orc) will only cause Terror in Orc models.

Profiles:

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionBase SizeHeroic ActionsHeroic Tier
Gundabad Catapult Troll

6"

7

4+

8

8

3

5

6+

7+

0

0

0

Troll

Gundabad

160mm

-

Independent Hero

Hero, Infantry, Monster, Siege Engine

Wargear
Metal Gauntles [Active]:

Any Strikes made by this model are resolved at Strength 10. Additionally, this model may re-roll the dice when determining the Hurl Distance when using the Hurl Brutal Power Attack.

Catapult [Active]:

The Catapult on the back of the Catapult Troll can be fired in the same way as a normal Siege Engine; it has a range of 12"-96" and have a Strength of 10. The Catapult may still be fired even if the Troll has Moved, even up to its full Move Value; however, in either instance it will only ever hit on the roll of a natural 6. The Catapult may still be fired if the Troll is Engaged in Combat; however, if a natural 1 is rolled when rolling To Hit in this instance, the Catapult will malfunction and the Troll will suffer a Wound.

The Catapult does not have a conventional crew, and therefore can always be fired so long as the Troll is still alive. Additionally, other models can never fire this Catapult as Untrained Crew. Additionally, unlike other Siege Engine models, the Catapult cannot be destroyed by an enemy model spending an entire turn in base contact with it.

Used By (2)
Army of Gundabad(Catalogue)