Hex (3)

Type: upgrade
EntryId: 1d37-0dd7-7071-9b62
Hidden: false
Costs: 15 pts


max: 1
Rules (1)
RANGE: 30" || TARGETS: Enemy || MODIFIERS: - || EFFECT: Instead of damaging, if 1 or more hits land, the target Enemy unit is Hexed and receives 2 damage each time it lands a hit with a spell until the end of its next Turn. A Nerve test is not required for this damage. No effect on Spellcaster: 0 units.