Paladin Foot Guard (10) Troop

(Unit)
Type:

unit

Category:

INF

Categories:

INF, @Troop

EntryId:

36eb-1855-a6c0-e50b

Hidden:

false

Costs: 1 US100 pts
Options (3)
Rules (2)
Headstrong
If this unit begins its Turn Wavering, roll a D6 before declaring its Movement order. On a 3+ it shrugs off the effects of Wavering and is Disordered instead.
Iron Resolve
If this unit is Steady as a result of a Nerve test, it removes 1 damage previously suffered.

Profiles:

Profile TypeKeySpecialSpMeRaDeAttNeUSHt
A: Paladin Foot Guard (10) Troop

Inf

Human, Paladin

Headstrong, Iron Resolve

5

3+

-

5+

10

11/13

1

2

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