Order of the Abyssal Hunt (10) Regiment

(Unit)
Type:

unit

Category:

CAV

Categories:

CAV, $$Inf/Hvy Inf/Cav/Cht REGIMENT

EntryId:

b401-3090-516e-1024

Hidden:

false

Costs: 3 US225 pts
Options (5)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (5)
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Fury
While Wavering, this unit may still declare a Counter Charge.
Iron Resolve
If this unit is Steady as a result of a Nerve test, it removes 1 damage previously suffered.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
C: Order of the Abyssal Hunt (10) Regiment

Cav

Human, Order, Tracker

8

3+

-

5+

16

15/17

3

3

Crushing Strength (1), Fury, Iron Resolve, Thunderous Charge (1), Vicious:(Melee):(Mon and Ttn only)

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