All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
This unit may add (n) to their Charge range, after Sp is doubled. The (n) may be variable, in which case resolve the (n) roll before choosing your Movement order(s).
Lrg Inf
Berserker, Reptilian
Crushing Strength (2), Wild Charge (D3)
6
4+
-
30
-/17
3