Greater Fire Elemental

(Unit)
Type:

unit

Category:

MON: You MUST Manually Validate Unlocks

Categories:

MON: You MUST Manually Validate Unlocks, @Hero/Mon/Ttn/War Eng, @Mon, @Mon/Ttn

EntryId:

7030-8192-e68a-a8e2

Hidden:

false

Costs: 1 US175 pts
Rules (5)
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
Shambling
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
~Fireball
RANGE: 12" || TARGETS: Enemy || MODIFIERS: Hits on 5+ against units in Cover or with Stealthy || EFFECT: Roll to damage as normal.

Profiles:

Profile TypeSpMeRaDeAttNeUSHt
J: Greater Fire Elemental

Mon

6

4+

-

5+

8

-/18

1

5

Key:

~Spellcaster: 0, Flamebound

Special:

Crushing Strength (3), Pathfinder, Shambling, Vicious:(Melee) ~Fireball (8)

Modifiers:

repeat for every 1000 pts of any in roster

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