Fire Elementals (06) Horde

(Unit)
Type:

unit

Category:

LRG INF

Categories:

LRG INF, $$Swa/Lrg Inf/Mon Inf/Lrg Cav HORDE, %HORDE/LEGION Artefacts

EntryId:

bf7e-752f-bd34-1ad8

Hidden:

false

Costs: 3 US220 pts
Options (3)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Rules (4)
Shambling
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
E: Fire Elementals (06) Horde

Lrg Inf

Flamebound

6

4+

-

5+

18

-/17

3

3

Crushing Strength (2), Pathfinder, Shambling, Vicious:(Melee)

Building an army? Create, validate and share your list with New Recruit, army builder for Kings of War: 3rd Edition and many more games.

Try the builder