Ember Sprites* (06) Horde

(Unit)
Type: unit
Category: SWA
Categories: SWA, *Irregular, @Troop, %HORDE/LEGION Artefacts
EntryId: 1023-a07c-2c72-a045
Hidden: false
Costs: 1 US135 pts
Options (1)
Rules (4)
Scout
This unit can make a single At the Double or Advance order after Set-Up is finished but before the first Turn of the first Round begins. If moving At the Double from this, it treats Obstacles and Difficult Terrain as Open Terrain. If both armies have Scout units, each player rolls a D6. Higher scorer decides who moves their first Scout, and then players alternate.
Shambling
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
Steady Aim
This unit does not suffer from the -1 Moving modifier when making Ranged attacks.
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
D: Ember Sprites* (06) Horde

Swa

Flamebound

6

5+

4+

3+

14

-/14

1

1

Scout, Shambling, Vicious,