Pack Hunters* (10) Troop

(Unit)
Type: unit
Category: INF
Categories: INF, @Troop, *Irregular
EntryId: 0b28-4261-2fa6-3c16
Hidden: false
Costs: 1 US110 pts
Options (2)
Rules (4)
Wild Charge
This unit may add (n) to their Charge range, after Sp is doubled. The (n) may be variable, in which case resolve the (n) roll before choosing your Movement order(s).
Pathfinder
This unit suffers no movement penalties for Difficult Terrain, treating it as Open Terrain in the Movement Phase. It is not Hindered for Charging through, or ending its Charge on, Difficult Terrain. Obstacles still Hinder.
Stealthy
Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
A: Pack Hunters* (10) Troop

Inf

Barbarian, Human, Tracker

5

4+

4+

3+

10

9/11

1

2

Pathfinder, Stealthy, Thunderous Charge (1), Wild Charge (1),