Orlaf the Barbarian [1]

(Unit)
Type: unit
Category: HERO: You MUST Manually Validate Unlocks
Categories: @Hero/Mon/Ttn/War Eng, @Hero, %[H] Artefacts, %Individual, %Limited/Unique, HERO: You MUST Manually Validate Unlocks
EntryId: 7417-b129-4ce7-160d
Hidden: false
Costs: 135 pts

Constraints:

max(roster): 1
Rules (6)
Unstoppable Whirlwind
Orlaf the Barbarian [1]: Once per game, declare you are using this ability just before Orlaf attacks in Melee. For the rest of this Melee Phase, Orlaf has 12 Attacks instead of 6.
Individual
Never block LoS and does not provide Cover. Free 360 degree pivots before Movement orders and picking Ranged targets. Nimble, and may protect this unit's facings in Friendly base contact. Yielding (KoW3 p34), unless also Mighty. Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier. Steady Aim. Aligns to the first Charger to contact (except during Overrun), but the Chargers shuffle. Enemies, and this unit, do not double/triple attacks against each other for flank/rear Charges, except this unit against War Engines. Overrun (KoW3 p34).
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Mighty
Individuals with this rule are no longer Yielding.
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.
Wild Charge
This unit may add (n) to their Charge range, after Sp is doubled. The (n) may be variable, in which case resolve the (n) roll before choosing your Movement order(s).

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
L: Orlaf the Barbarian [1]

Hero (Inf)

Barbarian, Human

5

3+

-

4+

6

-/16

0

2

Crushing Strength (2), Individual, Mighty, Unstoppable Whirlwind, Vicious:(Melee), Wild Charge (D3)

Misc
Unstoppable Whirlwind:

Orlaf the Barbarian [1]: Once per game, declare you are using this ability just before Orlaf attacks in Melee. For the rest of this Melee Phase, Orlaf has 12 Attacks instead of 6.