Hrimm, Legendary Ice Giant [1]

(Unit)
Type:

unit

Category:

HERO: You MUST Manually Validate Unlocks

Categories:

@Hero, @Hero/Mon/Ttn/War Eng, %[H] Artefacts, %Limited/Unique, HERO: You MUST Manually Validate Unlocks

EntryId:

e937-178b-0b7b-f9d6

Hidden:

false

Costs: 1 US260 pts

Constraints:

max(roster): 1
Rules (4)
Very Inspiring
If this unit, or any Friendly Core unit within 9" is Routed, the opponent must re-roll that Nerve test, according to name or keyword qualifiers. The second result stands. Any rule that affects Inspiring also affects Very Inspiring.
Brutal
When testing Nerve of an Enemy unit in Melee with 1 or more of your Brutal units, add the highest Brutal (n) value to the total rolled. If no value is specified, the unit has Brutal (1). Not usable with Dread; the attacker must choose which to use.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Strider
This unit's Charge is not Hindered when charging through, or ending its Charge on, Difficult Terrain or Obstacles.

Profiles:

Profile TypeSpMeRaDeAttNeUSHt
V: Hrimm, Legendary Ice Giant [1]

Hero (Ttn)

7

4+

-

5+

D6 +10

-/20

1

6

Key:

~Spellcaster: 0, Frostbound, Giant

Special:

Brutal, Crushing Strength (4), Strider, Very Inspiring:(Frostbound only) ~Icy Breath (12)

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