Half-Elf Berserkers (20) Regiment

(Unit)
Type: unit
Category: INF
Categories: INF, $$Inf/Hvy Inf/Cav/Cht REGIMENT
EntryId: a482-bbd0-e8ad-cae5
Hidden: false
Costs: 3 US180 pts
Options (3)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (3)
Wild Charge
This unit may add (n) to their Charge range, after Sp is doubled. The (n) may be variable, in which case resolve the (n) roll before choosing your Movement order(s).
Iron Resolve
If this unit is Steady as a result of a Nerve test, it removes 1 damage previously suffered.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
A: Half-Elf Berserkers (20) Regiment

Inf

Berserker, Half-Elf

6

3+

-

3+

20

-/17

3

2

Iron Resolve, Thunderous Charge (1), Wild Charge (D3)