Hex (3)

(Entry)
Type:

upgrade

EntryId:

0068-809f-5ece-7b59

Hidden:

false

Costs: 15 pts

Constraints:

max: 1
Rules (1)
~Hex
RANGE: 30" || TARGETS: Enemy || MODIFIERS: - || EFFECT: Instead of damaging, if 1 or more hits land, the target Enemy unit is Hexed and receives 2 damage each time it lands a hit with a spell until the end of its next Turn. A Nerve test is not required for this damage. No effect on Spellcaster: 0 units.

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