If this unit begins its Turn Wavering, roll a D6 before declaring its Movement order. On a 3+ it shrugs off the effects of Wavering and is Disordered instead.
Enemies that Charge this unit's front facing cannot use Thunderous Charge. Cavalry, Large Cavalry and units with Fly that make an un-Hindered Charge against this unit's front facing suffer a -1 to hit modifier in the subsequent Melee.
Inf
Dwarf
Headstrong, Phalanx
4
4+
-
5+
12
10/12
1
2