Sisterhood Panther Lancers (10) Regiment

(Unit)
Type: unit
Category: CAV
Categories: CAV, $$Inf/Hvy Inf/Cav/Cht REGIMENT
EntryId: 5609-d5b9-2aa9-978b
Hidden: false
Costs: 3 US175 pts
Options (3)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (4)
Iron Resolve
If this unit is Steady as a result of a Nerve test, it removes 1 damage previously suffered.
Nimble
This unit can make a single extra pivot of up to 90 degrees during any Movement order except a Halt. When Disordered by a unit in Melee with Phalanx or Ensnare, it loses Nimble until the end of its following Turn.
Thunderous Charge
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
Vicious
Whenever this unit rolls to damage, it must re-roll all dice that score a natural, unmodified 1.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
C: Sisterhood Panther Lancers (10) Regiment

Cav

Human, Sisterhood

10

4+

-

3+

16

14/16

3

3

Iron Resolve, Nimble, Thunderous Charge (1), Vicious:(Melee)