Paladin Foot Guard (20) Regiment

(Unit)
Type: unit
Category: INF
Categories: INF, $$Inf/Hvy Inf/Cav/Cht REGIMENT
EntryId: 3591-bb3b-7a2c-57e6
Hidden: false
Costs: 3 US150 pts
Options (5)
Unlocked Troops (2) [Visual Indicator/Reminder]:
Unlocked Unit (Pick 1) [Visual Indicator/Reminder]:
Rules (2)
Iron Resolve
If this unit is Steady as a result of a Nerve test, it removes 1 damage previously suffered.
Headstrong
If this unit begins its Turn Wavering, roll a D6 before declaring its Movement order. On a 3+ it shrugs off the effects of Wavering and is Disordered instead.

Profiles:

Profile TypeKeySpecialSpMeRaDeAttNeUSHt
A: Paladin Foot Guard (20) Regiment

Inf

Human, Paladin

Headstrong, Iron Resolve

5

3+

-

5+

12

15/17

3

2