When this unit completes its hit and damage rolls in Melee combat, it removes 1 damage previously suffered for every 1 damage it causes, up to a max of (n). Lifeleech has a max total of 3.
This unit cannot be given an At the Double Movement order, except when carrying out a Scout move.
Inf
Expendable, Zombie
Lifeleech (1), Shambling
5
5+
-
2+
12
-/15
2