Lady Ilona [1]

(Unit)
Type: unit
Category: HERO: You MUST Manually Validate Unlocks
Categories: @Hero/Mon/Ttn/War Eng, @Hero, %[H] Artefacts, %Limited/Unique, HERO: You MUST Manually Validate Unlocks
EntryId: 7e77-4160-74d6-ffc7
Hidden: false
Costs: 280 pts

Constraints:

max(roster): 1
Rules (11)
The Promise of Love Eternal
Lady Ilona [1]: Enemy Heroes attacking this unit receive -1 to hit in Melee.
Crushing Strength
All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Duelist
While attacking Enemy Individuals in Melee, this unit doubles its number of Attacks.
Individual
Never block LoS and does not provide Cover. Free 360 degree pivots before Movement orders and picking Ranged targets. Nimble, and may protect this unit's facings in Friendly base contact. Yielding (KoW3 p34), unless also Mighty. Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier. Steady Aim. Aligns to the first Charger to contact (except during Overrun), but the Chargers shuffle. Enemies, and this unit, do not double/triple attacks against each other for flank/rear Charges, except this unit against War Engines. Overrun (KoW3 p34).
Inspiring
If this unit, or any Friendly Core unit within 6" is Routed, the opponent must re-roll that Nerve test, according to name or keyword qualifiers. The second result stands.
Lifeleech
When this unit completes its hit and damage rolls in Melee combat, it removes 1 damage previously suffered for every 1 damage it causes, up to a max of (n). Lifeleech has a max total of 3.
Mighty
Individuals with this rule are no longer Yielding.
~Enthral
RANGE: 18" || TARGETS: Enemy || MODIFIERS: - || EFFECT: For each hit landed, the target Enemy unit is 'pulled' 1" directly forward (front), sideways and towards the caster (flank), or backwards (rear) if the caster is in the target's arcs in brackets. The target stops 1" away from Enemy units or just out of contact with Blocking Terrain and Friendly units. A unit can only be Enthralled once per Turn. No effect on units with Speed 0.
~Heal
RANGE: 12" || TARGETS: Friendly, Self, CC || MODIFIERS: - || EFFECT: For each hit landed, the target removes 1 damage previously suffered.
~Lightning Bolt
RANGE: 24" || TARGETS: Enemy || MODIFIERS: Piercing (1), hits on 5+ against units in Cover || EFFECT: Roll to damage as normal.
~Surge
RANGE: 12" || TARGETS: Friendly (Shambling) || MODIFIERS: - || EFFECT: For each hit landed, the target must move directly forward 1" (stopping just out of contact with Friendly units and Blocking Terrain). Fly is not in effect for this. Contacting Enemies results in a Charge (so align & shuffle), but those units will now skip this Ranged Phase's Nerve tests, if any. Align to facing contacted, or IF you'll Charge a corner, note the leader point BEFORE Surging forward, and align to the arc's facing that the target Friendly unit's leader point started in! If contacting 2+ Enemies simultaneously, the casting player chooses which to Charge. Surging over an Obstacle or Difficult Terrain is a Hindered Charge as normal. No effect on units with Speed 0.

Profiles:

Profile TypeKeySpMeRaDeAttNeUSHt
L: Lady Ilona [1]

Hero (Inf)

~Spellcaster: 1, Vampiric

7

3+

-

6+

8

14/16

0

2

Crushing Strength (3), Duelist, Individual, Inspiring, Lifeleech (2), Mighty, The Promise of Love Eternal ~Enthral (5) ~Heal (3) ~Lightning Bolt (3) ~Surge (3)

Misc
The Promise of Love Eternal

Lady Ilona [1]: Enemy Heroes attacking this unit receive -1 to hit in Melee.

Modifiers:

set hidden true
1 Jarvis [1] in roster
set max(roster) 0
1 Jarvis [1] in roster