All Melee hits landed by this unit have a +(n) modifier when rolling to damage.
Enemies making Ranged attacks against this unit suffer an additional -1 to hit modifier.
This unit's Charge is not Hindered when charging through, or ending its Charge on, Difficult Terrain or Obstacles.
Ttn
Abomination, Cronebound, Cyclops, Giant
Crushing Strength (3), Stealthy, Strider
6
3+
-
5+
D6 +6
-/20
1