Whenever this unit rolls to hit, it must re-roll all dice that score a natural, unmodified 1.
All Melee hits from this unit have a +(n) modifier when rolling to damage, in addition to any Crushing Strength. This bonus is lost when this unit is Disordered and is reduced by 1 when it is Hindered (to a minimum of 0).
Inf
Elf, Twilight
Elite:(Melee), Thunderous Charge (1)
7
3+
-
20
-/16
3
2